Hi all,
As the title of this email suggests, I am proposing to remove the methods deleteProcessingTimeTimer(long time) and deleteEventTimeTimer(long time) from the WindowOperator.Context. With this change, registered timers that have nothing to do (e.g. because their state has already been cleaned up) will be simply ignored by the windowOperator, when their time comes. The reason for the change is that by allowing custom user code, e.g. a custom Trigger, to delete timers we may have unpredictable behavior. As an example, one can imagine the case where we have allowed_lateness = 0 and the cleanup timer for a window collides with the end_of_window one. In this case, by deleting the end_of_window timer from the trigger (possibly a custom one), we end up also deleting the cleanup one, which in turn can lead to the window state never being garbage collected. To see what can be the consequences apart from memory leaks, this can easily lead to wrong session windows, as a session that should have been garbage collected, will still be around and ready to accept new data. With this change, timers that should correctly be deleted will now remain in the queue of pending timers, but they will do nothing, while cleanup timers will cleanup the state of their corresponding window. Other possible solutions like keeping a separate list for cleanup timers would complicate the codebase and also introduce memory overheads which can be avoided using the solution above (i.e. just ignoring timers the have nothing to do anymore). What do you think? Kostas |
What are the use cases where you actually need to delete a timer? How
about we only let users delete timers which they created themselves? I guessing most of these use cases will be obsolete with the new Trigger DSL because the trigger logic can be expressed more easily. So +1 for removing the delete methods from the context. On Tue, Sep 27, 2016 at 3:43 PM, Kostas Kloudas <[hidden email]> wrote: > Hi all, > > As the title of this email suggests, I am proposing to remove the methods > deleteProcessingTimeTimer(long time) and deleteEventTimeTimer(long time) > from the WindowOperator.Context. With this change, registered timers that > have nothing to do (e.g. because their state has already been cleaned up) > will be simply ignored by the windowOperator, when their time comes. > > The reason for the change is that by allowing custom user code, e.g. a custom Trigger, > to delete timers we may have unpredictable behavior. > > As an example, one can imagine the case where we have allowed_lateness = 0 and the cleanup > timer for a window collides with the end_of_window one. In this case, by deleting the end_of_window > timer from the trigger (possibly a custom one), we end up also deleting the cleanup one, > which in turn can lead to the window state never being garbage collected. > > To see what can be the consequences apart from memory leaks, this can easily lead > to wrong session windows, as a session that should have been garbage collected, will > still be around and ready to accept new data. > > With this change, timers that should correctly be deleted will now remain in the queue of > pending timers, but they will do nothing, while cleanup timers will cleanup the state of their > corresponding window. > > Other possible solutions like keeping a separate list for cleanup timers would complicate > the codebase and also introduce memory overheads which can be avoided using the > solution above (i.e. just ignoring timers the have nothing to do anymore). > > What do you think? > > Kostas > |
+Konstantin Knauf <[hidden email]> looping you in directly
because you used the "delete timer" feature in the past and even did some changes to the timer system. Are you still relying on the fact that deleted timers are actually deleted. The main reason for wanting to get rid of delete timer is IMHO that deleting a timer is difficult, depending on the data structure that you use for timers. Especially if you want a data structure that can grow out of core. By the way, the current data structure for timers is a Java Queue (a heap) so deletes from this are O(n), i.e. possibly slow. On Wed, 28 Sep 2016 at 15:21 Maximilian Michels <[hidden email]> wrote: > What are the use cases where you actually need to delete a timer? How > > about we only let users delete timers which they created themselves? > > > > I guessing most of these use cases will be obsolete with the new > > Trigger DSL because the trigger logic can be expressed more easily. So > > +1 for removing the delete methods from the context. > > > > On Tue, Sep 27, 2016 at 3:43 PM, Kostas Kloudas > > <[hidden email]> wrote: > > > Hi all, > > > > > > As the title of this email suggests, I am proposing to remove the > methods > > > deleteProcessingTimeTimer(long time) and deleteEventTimeTimer(long time) > > > from the WindowOperator.Context. With this change, registered timers that > > > have nothing to do (e.g. because their state has already been cleaned up) > > > will be simply ignored by the windowOperator, when their time comes. > > > > > > The reason for the change is that by allowing custom user code, e.g. a > custom Trigger, > > > to delete timers we may have unpredictable behavior. > > > > > > As an example, one can imagine the case where we have allowed_lateness = > 0 and the cleanup > > > timer for a window collides with the end_of_window one. In this case, by > deleting the end_of_window > > > timer from the trigger (possibly a custom one), we end up also deleting > the cleanup one, > > > which in turn can lead to the window state never being garbage collected. > > > > > > To see what can be the consequences apart from memory leaks, this can > easily lead > > > to wrong session windows, as a session that should have been garbage > collected, will > > > still be around and ready to accept new data. > > > > > > With this change, timers that should correctly be deleted will now > remain in the queue of > > > pending timers, but they will do nothing, while cleanup timers will > cleanup the state of their > > > corresponding window. > > > > > > Other possible solutions like keeping a separate list for cleanup timers > would complicate > > > the codebase and also introduce memory overheads which can be avoided > using the > > > solution above (i.e. just ignoring timers the have nothing to do > anymore). > > > > > > What do you think? > > > > > > Kostas > > > > > |
In reply to this post by mxm
Hi all,
This thread has been dormant for some time now. Given that this change may affect user code, I am sending this as a reminder that the discussion is still open and to re-invite anyone who may be affected to participate. I would suggest to leave it open till the end of next week and then, if nobody objects, we can proceed to the change. What do you think? Kostas > On Sep 28, 2016, at 3:21 PM, Maximilian Michels <[hidden email]> wrote: > > What are the use cases where you actually need to delete a timer? How > about we only let users delete timers which they created themselves? > > I guessing most of these use cases will be obsolete with the new > Trigger DSL because the trigger logic can be expressed more easily. So > +1 for removing the delete methods from the context. > > On Tue, Sep 27, 2016 at 3:43 PM, Kostas Kloudas > <[hidden email]> wrote: >> Hi all, >> >> As the title of this email suggests, I am proposing to remove the methods >> deleteProcessingTimeTimer(long time) and deleteEventTimeTimer(long time) >> from the WindowOperator.Context. With this change, registered timers that >> have nothing to do (e.g. because their state has already been cleaned up) >> will be simply ignored by the windowOperator, when their time comes. >> >> The reason for the change is that by allowing custom user code, e.g. a custom Trigger, >> to delete timers we may have unpredictable behavior. >> >> As an example, one can imagine the case where we have allowed_lateness = 0 and the cleanup >> timer for a window collides with the end_of_window one. In this case, by deleting the end_of_window >> timer from the trigger (possibly a custom one), we end up also deleting the cleanup one, >> which in turn can lead to the window state never being garbage collected. >> >> To see what can be the consequences apart from memory leaks, this can easily lead >> to wrong session windows, as a session that should have been garbage collected, will >> still be around and ready to accept new data. >> >> With this change, timers that should correctly be deleted will now remain in the queue of >> pending timers, but they will do nothing, while cleanup timers will cleanup the state of their >> corresponding window. >> >> Other possible solutions like keeping a separate list for cleanup timers would complicate >> the codebase and also introduce memory overheads which can be avoided using the >> solution above (i.e. just ignoring timers the have nothing to do anymore). >> >> What do you think? >> >> Kostas >> |
Hi all,
thank you for looping me in. Because of the memory leak we first experienced we have built a work-around, which did not need to delete timers and are still using it. So for us, I think, this would currently not be a problem. Nevertheless, I think, it is a strong limitation if custom triggers can not delete timers. I am not familiar with the new Trigger DSL though. Cheers, Konstantin On 12.10.2016 15:38, Kostas Kloudas wrote: > Hi all, > > This thread has been dormant for some time now. > > Given that this change may affect user code, I am sending this as a > reminder that the discussion is still open and to re-invite anyone who > may be affected to participate. > > I would suggest to leave it open till the end of next week and then, > if nobody objects, we can proceed to the change. > > What do you think? > > Kostas > >> On Sep 28, 2016, at 3:21 PM, Maximilian Michels <[hidden email]> wrote: >> >> What are the use cases where you actually need to delete a timer? How >> about we only let users delete timers which they created themselves? >> >> I guessing most of these use cases will be obsolete with the new >> Trigger DSL because the trigger logic can be expressed more easily. So >> +1 for removing the delete methods from the context. >> >> On Tue, Sep 27, 2016 at 3:43 PM, Kostas Kloudas >> <[hidden email]> wrote: >>> Hi all, >>> >>> As the title of this email suggests, I am proposing to remove the methods >>> deleteProcessingTimeTimer(long time) and deleteEventTimeTimer(long time) >>> from the WindowOperator.Context. With this change, registered timers that >>> have nothing to do (e.g. because their state has already been cleaned up) >>> will be simply ignored by the windowOperator, when their time comes. >>> >>> The reason for the change is that by allowing custom user code, e.g. a custom Trigger, >>> to delete timers we may have unpredictable behavior. >>> >>> As an example, one can imagine the case where we have allowed_lateness = 0 and the cleanup >>> timer for a window collides with the end_of_window one. In this case, by deleting the end_of_window >>> timer from the trigger (possibly a custom one), we end up also deleting the cleanup one, >>> which in turn can lead to the window state never being garbage collected. >>> >>> To see what can be the consequences apart from memory leaks, this can easily lead >>> to wrong session windows, as a session that should have been garbage collected, will >>> still be around and ready to accept new data. >>> >>> With this change, timers that should correctly be deleted will now remain in the queue of >>> pending timers, but they will do nothing, while cleanup timers will cleanup the state of their >>> corresponding window. >>> >>> Other possible solutions like keeping a separate list for cleanup timers would complicate >>> the codebase and also introduce memory overheads which can be avoided using the >>> solution above (i.e. just ignoring timers the have nothing to do anymore). >>> >>> What do you think? >>> >>> Kostas >>> > > Konstantin Knauf * [hidden email] * +49-174-3413182 TNG Technology Consulting GmbH, Betastr. 13a, 85774 Unterföhring Geschäftsführer: Henrik Klagges, Christoph Stock, Dr. Robert Dahlke Sitz: Unterföhring * Amtsgericht München * HRB 135082 |
Thanks for the feedback Konstantin!
Good to hear that. As far as the Trigger DSL is concerned, it is not currently in the master but it will come soon. Kostas > On Oct 12, 2016, at 6:05 PM, Konstantin Knauf <[hidden email]> wrote: > > Hi all, > > thank you for looping me in. Because of the memory leak we first > experienced we have built a work-around, which did not need to delete > timers and are still using it. So for us, I think, this would currently > not be a problem. Nevertheless, I think, it is a strong limitation if > custom triggers can not delete timers. I am not familiar with the new > Trigger DSL though. > > Cheers, > > Konstantin > > On 12.10.2016 15:38, Kostas Kloudas wrote: >> Hi all, >> >> This thread has been dormant for some time now. >> >> Given that this change may affect user code, I am sending this as a >> reminder that the discussion is still open and to re-invite anyone who >> may be affected to participate. >> >> I would suggest to leave it open till the end of next week and then, >> if nobody objects, we can proceed to the change. >> >> What do you think? >> >> Kostas >> >>> On Sep 28, 2016, at 3:21 PM, Maximilian Michels <[hidden email]> wrote: >>> >>> What are the use cases where you actually need to delete a timer? How >>> about we only let users delete timers which they created themselves? >>> >>> I guessing most of these use cases will be obsolete with the new >>> Trigger DSL because the trigger logic can be expressed more easily. So >>> +1 for removing the delete methods from the context. >>> >>> On Tue, Sep 27, 2016 at 3:43 PM, Kostas Kloudas >>> <[hidden email]> wrote: >>>> Hi all, >>>> >>>> As the title of this email suggests, I am proposing to remove the methods >>>> deleteProcessingTimeTimer(long time) and deleteEventTimeTimer(long time) >>>> from the WindowOperator.Context. With this change, registered timers that >>>> have nothing to do (e.g. because their state has already been cleaned up) >>>> will be simply ignored by the windowOperator, when their time comes. >>>> >>>> The reason for the change is that by allowing custom user code, e.g. a custom Trigger, >>>> to delete timers we may have unpredictable behavior. >>>> >>>> As an example, one can imagine the case where we have allowed_lateness = 0 and the cleanup >>>> timer for a window collides with the end_of_window one. In this case, by deleting the end_of_window >>>> timer from the trigger (possibly a custom one), we end up also deleting the cleanup one, >>>> which in turn can lead to the window state never being garbage collected. >>>> >>>> To see what can be the consequences apart from memory leaks, this can easily lead >>>> to wrong session windows, as a session that should have been garbage collected, will >>>> still be around and ready to accept new data. >>>> >>>> With this change, timers that should correctly be deleted will now remain in the queue of >>>> pending timers, but they will do nothing, while cleanup timers will cleanup the state of their >>>> corresponding window. >>>> >>>> Other possible solutions like keeping a separate list for cleanup timers would complicate >>>> the codebase and also introduce memory overheads which can be avoided using the >>>> solution above (i.e. just ignoring timers the have nothing to do anymore). >>>> >>>> What do you think? >>>> >>>> Kostas >>>> >> >> > > -- > Konstantin Knauf * [hidden email] * +49-174-3413182 > TNG Technology Consulting GmbH, Betastr. 13a, 85774 Unterföhring > Geschäftsführer: Henrik Klagges, Christoph Stock, Dr. Robert Dahlke > Sitz: Unterföhring * Amtsgericht München * HRB 135082 > |
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